Swiss-made Game Design
Ludicious – Zürich Game Festival aims to place Zurich and Switzerland on the international industry’s agenda for game design. The festival’s objective is to make Switzerland attractive as a location for foreign companies, and to create distribution structures in game design in Switzerland. The goal: added value in game gesign should be kept in Switzerland as much as possible.
In addition to the city of Zurich and the Swiss Arts Council Pro Helvetia, the debut of the festival is also being supported by Engagement Migros. One thing was made clear at this first edition of the festival: its ambitious goal of building a bridge between creation and the market requires precise instruments.